3.8 Penalties
The team will be penalized as follows throughout the mission demonstration. Penalties are defined as a percentage of achievable component points. Unlike points, penalties do not have a bound. This means going over the allowed time can cost the team full points for mission demonstration. If penalties are greater than points, the team will receive a zero for demonstration. Teams cannot score points while generating a penalty.
3.8.1 Excess Time (0.5% Per Second)
The team will receive a penalty equal to 0.5% of mission demonstration points for every second of mission time over limits.
3.8.2 Timeout (5% of Mission)
The team will receive a penalty equal to 5% of mission demonstration points for utilizing their timeout.
3.8.3 Things Fall Off Aircraft (10% Per Item)
If parts fall off the UAS during flight, teams receive a penalty equal to 10% of demonstration points.
3.8.4 Crash/Collison (50% Per Crash/Collision)
If the UAS crashes during flight or collides with another team's UAS, the team will receive a penalty equal to 50% of demonstration points. If a team is in their runway’s dedicated airspace, then they will not receive a penalty for the collision, and only the offending team will receive a penalty.
3.8.5 Unsafe Operations (50% Per Infraction)
If the UAS or team conducts unsafe flight operations and the team does not respond correctly the commands by the judges (manual takeover, kill switch, etc.), the team will received a penalty equal to 50% of demonstration points.
3.8.6 Out of Bounds (Mission Termination)
Teams are given a flight boundary in the Mission Flight Boundary. If the UAS goes out of these bounds then the mission will be terminated and the UAS will be required to immediately return to land. Teams will be evaluated by human observers and by judges at the GCS.
3.8.7 Manual Takeover (Restart Lap)
With exception to takeoff or landing, the aircraft must fly the rest of the mission autonomously. Any transition to manual flight will require the UAS to return to the start of the waypoint lap (at a minimum). If the UAS lands and takes off again, the UAS must fly the waypoint path again before attempting other tasks.
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