Section 2: Pool Competition
This section includes the following sections:
The competition will include two in-pool courses:
The Obstacle Course tests high-speed maneuverability and requires the SeaPerch ROV to navigate the course as quickly as possible.
The Mission Course incorporates a mission that teams must complete related to storm response.
Compliance Check
All SeaPerch ROVs must meet vehicle safety requirements during the on-site Compliance Checks before the ROV can be permitted on the courses.
No parts or attachments (except ballasting material) may be removed or added after the compliance check, but attachments may be repositioned. Teams that arrive at the competition failing to meet the vehicle requirements will not be permitted on the course, until the vehicle is modified to meet all requirements.
Lane Setup
The obstacle course and mission courses will be suspended from the pool’s lane dividers with the lower course frames approximately 5-6 feet below the water surface and 5-6 feet from the side of the pool.
The obstacle course and mission course will be arranged beside each other and considered a single competition lane. The pool will include eight (8) competition lanes to accommodate eight (8) teams simultaneously. Competition lanes will be separated by a vacant pool lane (i.e. no course). Each team will have sole use of their assigned competition lane for their allotted time slot.

ROV Power
12-volt direct current (VDC) power connections for the standard SeaPerch power cable alligator clips will be supplied for each competition lane. See 2.3.2. Auxiliary Equipment, Batteries, and Power Supplies for more information.


Timing
Teams will have 20 minutes to complete Pool Course runs. After the course judge verifies the team and provides instructions, a 20-minute course timer will start. Teams will be responsible for managing their time and may take as much time as needed for setup and reset within the twenty minutes allocated. When the course timer expires and reaches zero, the team must depart the Pool Course.
Runs will be timed using a run timer (stopwatch). The run timer will start when each run starts and records the official run times. Teams may start subsequent runs immediately after completing a prior run but must receive a start signal from the judge to ensure the run will be scored. Teams may abort runs at any time without completing the course if they are experiencing problems and want to ensure they have enough time for subsequent runs. A run ends when the run time expires, the team has aborted the run, or the team has completed the course (whichever comes first). Guidelines for obstacle course and mission course runs are below.
Obstacle Course Timing
Teams may attempt up to two (2) runs.
Each run is limited to four (4) minutes maximum.
Mission Course Timing
Teams may attempt one (1) run on the mission course.
The mission course time limit is eight (8) minutes maximum.
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